Not everyone is a gamer, and not everyone has the same opportunity to hear the beautiful symphony orchestra in the theater. The orchestral music itself has actually been composed for a long time along with much other classical music that is specifically devoted to video games. Just as we all remember music from our favorite movies, video game music is also the soundtrack of many people too.
Remember the music from Halo 3 where the main theme tickles the bones and makes us turn up the volume? The two albums of Greatest Video Games Music recorded by the London Philharmonic offer an overview of the range and beauty of game music. Starting from Super Mario, Angry Birds, and Super Mario Bros, to World of Warcraft all wrapped in orchestral colors, with arrangements by British composer and conductor Andrew Skeet.
The capabilities of modern game systems mean anything is possible for soundtracks. There are no limits on sound and style, so you can hear metal, hip-hop, and EDM music while in an orchestra setting or in between. For example, Elden Ring is influenced by composers from the Romantic era and combined with classical and modern music.
Symphonies From Video Games
The Des Moines Gamer Symphony partners with the ISU Symphony Orchestra are also involved in accustoming young listeners to classical music and orchestras. Most music is written not for humans, but for synthesizers and others that are more difficult for humans to play.
Songs written for video games may be difficult due to impossible time signatures, impossible lines of notes to be played quickly on a designated instrument or something else entirely.
One of the scores that fall into this category is “Dancing Mad” from Final Fantasy VI. This song has an orchestra that needs an organ. There’s a lot of organ music in the process, rock bands, and there’s choral singing too. According to Barker, this song is one of the most awesome video game songs he’s ever heard.
Games composer Starling Tan is a classically trained musician with a master’s degree in oboe performance from the Melbourne Conservatorium. She explains that music for games is often composed in classical style and there are a lot of people who working on this industry who come from a classical background. The classical music education system used to be seen as somehow inferior to Western art music.
As a classically trained musician who was raised by Mozart, Beethoven, Chopin, and Vaughan Williams, Tan thought that game music isn`t something she should aspire to write. For one thing, hell all-time favorite game soundtracks were Japanese and you couldn`t really hear them on the radio or in most concert halls.
Aaron Barker, the founder of the Des Moines Gamer Symphony, explained that video game music is a supergenre. It is like film music but you can do anything for video game music. It can be rock, it can be pop, it can be symphony orchestra, and everything in between, any type of music can be under the umbrella of video game music.